![]() System Shock 2 Walkthrough - System Shock-2 234 I exit through the far door (5) as I listen to Delacroix for some info about Toxin A. The second office (shown above) contains a surgical unit key (1), a log from Delacroix in the desk (2), a med hypo and 19 nanites in one of the bodies (3) and three cyber modules in the other desk (4). The first office on the right contains a research software update and a Swine Hunter game. I move carefully as a shotgun hybrid patrols close by. System Shock 2 Walkthrough - System Shock-2 233 I hack the turrets before leaving the room. ![]() Be sure to pick up an unresearched item from one of the destroyed eggs. The egg at the far end of the room contained an annelid healing gland and there's a pile of disgusting worms off camera to my right. System Shock 2 Walkthrough - System Shock-2 232 Be careful not to get too close to the Aliens' eggs - sorry - annelid's eggs or you'll wake up the babies. ![]() I spot a medkit to my left as The Many tries to brainwash me some more. Instead exit through the door next to the upgrade machine and take the first door to your right to safely enter the room. System Shock 2 Walkthrough - System Shock-2 231ĭon't jump through the window unless you want to fight some annelids. There's also a "Jack Leather" magazine next to the log. Note the pistol in excellent condition on the floor and a log from Korenchkin in front of the broken window. With the security systems disabled I have plenty of time to look around. System Shock 2 Walkthrough - System Shock-2 230 I previously used Cyber Affinity to give a boost to my hacking abilities. The trick here is to quickly lunge forward, right-click on the station to open its interface and walk a bit backward to get back to cover. I get as close to the station as I can without getting spotted but it's still too far for me to use. Now to use the security station to hack the camera and turrets on the other side of the windows. System Shock 2 Walkthrough - System Shock-2 229 Sweet! To your right there's a light armor in one of the crates. System Shock 2 Walkthrough - System Shock-2 228Īt the OS Upgrade machine I get the Cybernetically Enhanced upgrade, allowing me to use two implants simultaneously. It makes me faster and it also reduces kickback from weapons. I decide to get Psychogenic Agility here. I discover a recharge station as well as a psi and tech upgrade stations to my left. System Shock 2 Walkthrough - System Shock-2 227 The dead body has no loot, so equip your SwiftBoost implant and run straight for the upgrade machine. From the crates I get 6 standard and 6 armor-piercing bullets as well as 12 anti-personnel bullets. Walk carefully near the crates and stay away from the windows or you'll get spotted by the camera and shot at by turrets. Was Doom 3 ever this scary? System Shock 2 Walkthrough - System Shock-2 226ĭon't rush in. Lots of loot in here! Note the OS upgrade machine at the far end and the scary humming. System Shock 2 Walkthrough - System Shock-2 225 Instead, coward that I am, I exit through the door to my right. Going left in the corridor leads to a fair deal of combat. Exit the elevator and grab the log from Miller at the far left of the room to learn about the creatures they discovered. Hydroponics System Shock 2 Walkthrough - System Shock-2 224Īrriving on Hydroponics, Polito tells me that I'll need to clean the bio-material from the elevator's shaft, but she has no clues yet on how to do that. You can jump to nearby pages of the game using the links above.
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